Revista Panamericana de Comunicación
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Item type:Publication, La producción de videojuegos en La Habana durante el 2019. ¿Una industria en construcción?(Universidad Panamericana, Escuela de Comunicación, 2023) ;López García, Hamlet ;Fernández Hernández, Carlos ;Rodríguez, Fidel Alejandro ;Pérez Piloto, AmandaUniversidad Panamericana. Campus Ciudad de México. Escuela de ComunicaciónThe article aims to diagnose the state of the video game industry in the city of Havana. To this end, it gathers information through interviews to some pro-ducers and analyzes documentary information during 2019, the year covered by this article. Among the main results, it is found that although it is not possible to speak of the presence of an industry, there is a window of opportunity for its promotion. The article concludes with some references to what happened after the year of the study and a set of policy suggestions.37 196 - Some of the metrics are blocked by yourconsent settings
Item type:Publication, Desafíos del ecosistema creador de videojuegos independientes para móviles: una perspectiva mexicana(Universidad Panamericana, Escuela de Comunicación, 2022) ;Barquet Nemer, Stephanie ;Flores Heymann, BernardoUniversidad Panamericana. Campus Ciudad de México. Escuela de ComunicaciónConsole and computer video games are mo-nopolized by large entertainment conglomerates. However, with mobile devices the video game market opened to new, little-explored audiences: elders and casual gamers, mobilizing users to new strata and for-mats, promoting the creativity that in this article is ana-lized from the dependency of the media system.9 73
