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Item type:Publication, An Experiential Learning and Authentic Assessment Framework for Challenge-Based LearningThis research-to-practice study presents a design-oriented framework that integrates challenge-based learning (CBL), experiential learning (EL), and authentic assessment (AA) to support competency development in higher education. The framework aligns the stages of CBL (i.e., engagement, investigation, and solution) with Kolb’s experiential learning cycle and core AA principles, including realism, cognitive challenge, and evaluative judgement. Learning activities are structured around real-world challenges that reflect professional practice, enabling a coherent progression from experience to reflection, conceptualisation, and evaluation, and supporting the systematic development and assessment of student competencies. A single case study illustrates the application of the framework in industrial engineering education, implemented across six interdisciplinary modules at a private university in Mexico. Students engaged in process improvement projects within six small and medium-sized enterprises, fostering problem solving, decision making, and evaluative judgement in authentic contexts. The findings indicate that the framework supports the development of problem-solving and communication competencies, demonstrating its design coherence and practical feasibility. The framework provides structured guidance for educators to align learning objectives, activities, and assessments within CBL environments. However, limitations related to pedagogical integration and the single-case design constrain the generalisability of the findings. Future research should explore cross-disciplinary applications, longitudinal competency development, and adaptation to emerging educational contexts. © The authors © MDPI. - Some of the metrics are blocked by yourconsent settings
Item type:Publication, Pro-Game: Single-machine sequencing simulatorThis work presents a game-based learning simulator that simulates a single-machine sequencing problem. The simulator provides a dynamic and interactive platform for industrial engineering students to apply disciplinary concepts, such as operations research, production planning, and optimization techniques, in the pursuit of finding optimal sequencing solutions. The implementation of this simulator in an industrial engineering course demonstrated its efficacy as an engaging and relevant pedagogical tool. Feedback collected from students revealed that the activity not only increased their interest and motivation but also significantly deepened their understanding of the complexities involved in sequencing problems. This study concludes that the use of such simulators in the classroom can dramatically enhance the learning experience by making abstract concepts more tangible and by providing students with a hands-on approach to mastering complex topics. The findings suggest that incorporating simulation-based activities into the curriculum is a valuable strategy for enhancing student outcomes in industrial engineering education. ©The authors ©IEE. - Some of the metrics are blocked by yourconsent settings
Item type:Publication, Implementation of a Challenge-Based Learning Model for Higher Education Under a Modular Education System: A Case Study(IEEE, 2024) ;Da Silva-Ovando, Agatha Clarice ;Olivares Quintana, Oscar Saúl; Chong, MarioAs student profiles and industry expectations modify, universities must advance learning methodologies to deliver more suitable graduates to the labor market. The Universidad Privada Boliviana (UPB) has developed experiential learning practices by implementing challenge-based learning (CBL) to enrich undergraduate curricula. One example of the CBL experiences was developed by the Taquiña Brewery, one of the five breweries of the Cervecería Boliviana Nacional (CBN), for the Industrial and Systems Engineering Department of the UPB between 2018 and 2019. As a result, students widely accepted the methodology, and academics from all disciplines in the university were trained to replicate CBL experiences in their classrooms. Moreover, the CBN found the opportunity to hire new talent, receive a fresh perspective on recurrent operational issues, and find new ideas based on theoretical concepts. This work exemplifies innovative approaches to enhance teaching and learning in supply chain management and logistics education. ©The authors ©IEEE.6 - Some of the metrics are blocked by yourconsent settings
Item type:Publication, Requirements of Challenge based Learning for Experiential Learning Spaces, an Industrial Engineering Application CaseThis work refers to Experiential Learning Spaces (ELS) for Challenge-based Learning (CBL) in Industrial Engineering Education, which results from the need to define `where to teach and learn' in active learning experiences. A gap in the literature exists as there is no indication for CBL learning spaces. CBL entails acting in real-life experiences to develop relevant competencies and learning outcomes. This idea defines specific requirements to translate into a structure of a concrete type of learning spaces. The traditional notion of learning spaces sticks to physical infrastructure or environments within universities, overseeing those cases in which learning occurs in locations under a different type of settings. ELS can support Experiential Learning; however, a further adaptation to the notion is required for CBL. This work offers a complementary framework to conceptualize and design spaces in these terms for Industrial Engineering. This paper also presents a descriptive application case to exemplify these ideas in the Social Lab for Sustainable Logistics at Tecnologico de Monterrey in Mexico. The main contribution of this work resides in the conceptualization and exemplification of ELS to use CBL in Industrial Engineering education where no similar alternatives exist in these terms. © The authors, IEEE.Scopus© Citations 11 19 - Some of the metrics are blocked by yourconsent settings
Item type:Publication, Experiential learning at Lean-Thinking-Learning Space(Springer, 2019) ;Garay-Rondero, Claudia Lizette ;Rodríguez Calvo, Ericka ZulemaThis research paper presents a proposal for a learning model that extends the availability of resources for training and development of professional skills in the field of Lean Manufacturing. This research arises due to the lack and current limitations of effective teaching models for the development of professional competencies. The importance of this educational innovation proposal lies in being a unique reference frame of its type. This offers cutting-edge methods for optimization and process improvement tools, while developing general and disciplinary competencies in the area of industrial engineering. The notion of learning is presented in a context of real-world experiences to develop relevant competencies in real businesses settings for manufacturing and services. This work presents a literature review on competency-based education, experiential learning and challenge-based learning. Therefore, a background explanation of the proposed learning model and a learning space called Lean-Thinking-Learning Space are elaborated. Additionally, an experiment carried out to measure the development of competencies is showed in terms of comparing the teaching results of a course in two different learning spaces; namely, a traditional classroom and the proposed experiential learning space. The results of this investigation reflect an increase of 29% in the level of attainment of competencies observed in the experiential learning space proposed in this research work. ©2019 Springer, The authors.Scopus© Citations 31 13
