A model of the dynamics and interactions between organizations with self-organizing hierarchical structures is presented. This is an abstract, discrete event model. The active objects of the model are entities (people, organization members). The entity parameters, like ability, corruption level, resources, and lust for power, are taken into account, among others. Three organizations are generated and interact with each other, attempting to gain more members and power. The model entities appear, due to a simple “birth-and-death” process. If an entity disappears from the model, the corresponding reconfiguration in the hierarchical structure is being done. The organization macro-patterns are results of the entity activities. Organization itself is not an active process of the model. The aim of the simulation is to visualize the evolution of the organizations and the stability of the whole system. It is pointed out that the “steady state” of the model is hardly reached. Instead, in most parameter configurations, the model enters in oscillations. The results should be treated as qualitative only.