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  4. Eye Control and Motion with Deep Reinforcement Learning: In Virtual and Physical Environments
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Eye Control and Motion with Deep Reinforcement Learning: In Virtual and Physical Environments

Journal
Advances in Computational Intelligence : 22nd Mexican International Conference on Artificial Intelligence, MICAI 2023, Yucatán, Mexico, November 13–18, 2023, Proceedings, Part I
ISSN
0302-9743
Publisher
Springer
Date Issued
2024-01-01
Author(s)
Arizmendi, Sergio
Paz, Asdrubal
González, Javier
Type
Resource Types::text::book::book part
DOI
10.1007/978-3-031-47765-2_8
URL
https://scripta.up.edu.mx/handle/20.500.12552/9985
Abstract
Attention mechanism in computer vision refers to scan, detect, and track a target object. This paper aims to develop and virtually train a machine learning model for object attention mechanism, combining object detection and mechanical automation. For this, we use Unity 3D Engine to model a simple scene in which two virtual cameras align together to realize a monocular attention in specific objects. Deep reinforcement learning, via ML-agent’s library, was used to train a model that aligns the virtual cameras. Moreover, the model was transferred to a physical camera to replicate the performance of attention mechanism.
Subjects

Machine learning

How to cite
Arizmendi, S., Paz, A., González, J., Ponce, H. (2024). Eye Control and Motion with Deep Reinforcement Learning: In Virtual and Physical Environments. In: Calvo, H., Martínez-Villaseñor, L., Ponce, H. (eds) Advances in Computational Intelligence. MICAI 2023. Lecture Notes in Computer Science(), vol 14391. Springer, Cham. https://doi.org/10.1007/978-3-031-47765-2_8

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