Repository logo
  • English
  • Deutsch
  • Español
  • Français
  • Log In
    New user? Click here to register.Have you forgotten your password?
Universidad Panamericana
  • Communities & Collections
  • Research Outputs
  • Fundings & Projects
  • Researchers
  • Statistics
  • Feedback
  • English
  • Deutsch
  • Español
  • Français
  1. Home
  2. CRIS
  3. Publications
  4. Implications for Serious Game Design: Quantification of Cognitive Stimulation in Virtual Reality Puzzle Games through MSC and SpEn EEG Analysis
 
  • Details
Options

Implications for Serious Game Design: Quantification of Cognitive Stimulation in Virtual Reality Puzzle Games through MSC and SpEn EEG Analysis

Journal
Electronics
ISSN
2079-9292
Date Issued
2024
Author(s)
Gomez Romero Borquez, Jesus Alberto  
Facultad de Ingeniería - CampGDL  
Del-Valle-Soto, Carolina  
Facultad de Ingeniería - CampGDL  
Del-Puerto-Flores, J. Alberto  
Facultad de Ingeniería - CampGDL  
Castillo-Soria, Francisco R.
Maciel-Barboza F.M.
Type
Resource Types::text::journal::journal article
DOI
10.3390/electronics13112017
URL
https://scripta.up.edu.mx/handle/20.500.12552/10712
Abstract
<jats:p>This paper investigates the cognitive stimulation experienced by players engaging in virtual reality (VR) puzzle games through the analysis of electroencephalography (EEG) data. The study employs magnitude-square coherence (MSC) and spectral entropy (SpEn) metrics to quantify neural activity patterns associated with problem-solving processes during gameplay. Results reveal unique coherence and entropy profiles across different VR gaming tasks, with Tetris gameplay eliciting heightened coherence and entropy values compared to other games. Specifically, Tetris demonstrates increased coherence between frontal and temporal brain regions, indicative of enhanced visuospatial processing and decision making. These findings underscore the importance of considering both spectral coherence and entropy when assessing the cognitive effects of video game tasks on brain activity. Insights from this study may inform the design of serious VR games aimed at promoting cognitive development and problem-solving skills in players.</jats:p>

Copyright 2024 Universidad Panamericana
Términos y condiciones | Política de privacidad | Reglamento General

Built with DSpace-CRIS software - Extension maintained and optimized by - Hosting & support SCImago Lab

  • Cookie settings
  • Privacy policy
  • End User Agreement
  • Send Feedback