Second Life and the Immersion Into Virtual Communities
Journal
Building Power, Safety, and Trust in Virtual Communities
ISSN
2328-1316
Publisher
IGI Global
Date Issued
2024
Author(s)
Gonzalez Nuñez, Javier
Bolognesi, Manuel
Godbehear, Jane
Type
text::book::book part
Abstract
Enrapture, an innovative immersive tech development company based in Belgium, is one of the first businesses with a “virtual-world native” team that originally convened in Second Life a decade ago. Today, its strategic focus on user-generated content within virtual communities remains integral to its business strategy. Drawing from its extensive experience establishing leading ventures within Second Life, Enrapture facilitates seamless collaboration among virtual team members and expert partners across various time zones, aligning with the gig economy trend. This is characterized by flexible, contract-based work that challenges traditional employment paradigms. (Roy & Shrivastava, 2020). Central to the discourse on virtual immersion is the concept of the Metaverse—a sprawling landscape where virtual experiences converge with all social interactions and the commercial activities of a “creator economy” in a future version of the internet, the 3D internet. © The author © IGI Global.
Subjects
License
Acceso Restringido
How to cite
Nuñez, J. G., Bolognesi, M., & Godbehear, J. (2024). Second Life and the Immersion Into Virtual Communities. In Advances in Human and Social Aspects of Technology (pp. 79–92). IGI Global. https://doi.org/10.4018/979-8-3693-3868-1.ch004
